Wednesday 18 April 2012

Particle Fire, Barrels and Treasure Chests


After spending some time and effort learning Unity's new particle system "Shuriken", I was pleased with the fire effects I was able to create. During the game your only light source will be the torch you carry with you. You will however be able to light these beacons along the way to mark where you have been as well as increase visibility.


Just a plain old barrel here. These will explode in a shower of bits when struck and also roll around if knocked over. I discovered a new projection to texture technique that allowed me to texture this barrel in around two minutes. Sadly it will only work on symmetrical objects but it will still save shit loads of time.


The chests have a basic open animation at present whenever you click them and are within a reasonable distance. Sadly no loot spawns when they are opened at the moment setting you up for as much disappointment as last years Christmas.

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